QuartKa Mile
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he
original Ford Ka is no slingshot hot hatch, at least in terms of performance -
using a 1·3 Endura-E with 60 PS puts paid to that
idea. Although it has excellent handling, if you’re up against another car with similar
handling abilities, it’s almost certainly going to be quicker.
So one
might think that taking the Ka down the drag strip to see just how slow it is,
might seen a bit silly? No, I don’t
think so, and you can read about my opinions on this here.
We’ve
managed to slice 1·2 seconds off Kermit’s quickest quarter mile time, even if
the reported terminal velocity is still around 70 mph. This document details the quarter mile runs
we’ve put Kermit through.
So
how do I measure my own car’s quarter mile time?
First
off, go to a “Run What You Bring” drag strip.
They have these dotted around the country, but the two most famous ones
do appear to be Crail and Santa Pod.
Turn up, pay your money, get your tickets, and head out to the queue for
the drag strip.
The Queue
Whilst
in the queue, there are a few things you can do to help your car, since if it’s
a busy drag strip, you might be in the queue for some length of time. To keep the engine cool, many competitors
open their bonnet - thanks to KITS I know how hot
Kermit’s underbonnet and airbox are getting, and after a few minutes queuing,
the temperature is already climbing.
Lifting the bonnet simply removes a lot of the heat from the engine bay,
and if the fan is running, the hot air has somewhere to go. Of course, you probably shouldn’t tackle the
drag strip with the bonnet open, so don’t forget to close it!
The Burnout
Immediately
before you go to the start line, you’re invited to “burn” the driven wheels. That means wheelspinning on a specially
prepared bit of tarmac or cement, although in the case of the basic, vanilla
Ka, there’s probably no real benefit to doing this, so I have typically avoided
this. Then you’re invited forward. Inch the car up to the line, using the
Christmas Tree to guide you. When
you’re getting close, the top row lights up.
When you are in the right spot, both rows light up, but if you’ve gone too
far, the top row goes out and the bottom remains lit. When both competitors are lined up, and everything checks out,
the controller starts the countdown.
Launching
There
are various launching techniques that one can try, and to get it right it
depends on the car in question and how sticky the launch pad is. The Santa Pod Raceway’s launching pad is
especially sticky, so you need to absolutely nail it off the line, whereas
Crail’s launch area isn’t so sticky.
When
launching, getting the right engine speed and careful clutch control is very
important. Too many revs and you
wheelspin the excess power away, which means you don’t get a very good launch -
in the absence of a limited slip differential, just one tyre tends to spin the
power away. However, too low an engine
speed and it gets bogged down, so the revs drop and you lose your acceleration.
Santa
Pod’s sticky launch pad means that it’s possible to dump the clutch with the
engine at full speed (after the Bluefin
recoding, around 6,000 rpm) and get a good launch. At Crail, using 4,000 rpm gives a better
launch.
You’re On Your Way
Changing
up is achieved as quickly as possible and I’ve found that the difference
between a clutch friendly upchange (easing off on the power) and not (keeping
it nailed!) is around 0·2 seconds to the quarter mile. It’s quite possible to change gear very
quickly in the Ka, thankfully. Using
5,500 rpm, I’m in second at 27 mph and third at 47 mph.
For
the Ka, with or without the benefit of the recoded ECU, the optimum change up
engine speed is 5,500 rpm. Hold out to
6,000 rpm and you add another 0·2 seconds to your quarter mile time. Change up at 5,000 rpm and you add 0·2
seconds.
Deceleration
If
you’re sane, as soon as you’ve crossed the finish line, you’ll lift off and get
on the brakes. It may seem like you’ve
a long way to go before you have to pull off the runway, but at terminal
velocity the car covers this distance pretty quickly.
There
are three primary sets of figures.
Standard
and Unprepared
This
really does mean turning up and running, without any sort of optimisation of
the car. So, the tank is usually full
of petrol, and you might even have some luggage onboard too! The tyre pressures are standard, and there
were no modifications to the Ka.
The
best time to sixty feet was 2·688 seconds, and the fastest quarter mile time
was 20·408 seconds.
Very
Minor Tuning, Prepared and Optimised
After
replacing Kermit’s air filter and
exhaust (for the Janspeed back box),
I did many runs to experiment with different launch techniques and the best
change up engine speed. I also
increased the tyre pressures to reduce rolling resistance.
In
combination, these made some reduction in times. The best time to sixty feet was 2·716 (marginally slower than
the above data!), but with the vast majority of runs between this time and
2·800 seconds. The quickest run down
the strip was 19·800 seconds.
Chipped,
Exhausted, 185/60/13 Tyres
After
having the ECU recoded, replacing the exhaust with the Powerflow cat-back system, and switching to XR2i rims wearing 185/60 tyres, and full
optimisation (one quarter of a tank of petrol, high rear tyre pressures,
nothing else in the car), and running several times down the strip, we’ve
further improved things.
Now,
the quickest time to sixty feet is 2·682 seconds and the fastest time to the
quarter mile point is 19·239 seconds.
Some
Observations
There
are a few observations to make from the data I’ve collated.
One,
the time to sixty feet is very consistent at 2·7 seconds, give or take a few
tenths. There’s no more traction
available from the 185/60 tyres compared to the 165/60s, at least, if there is
more traction it is not significant.
There is enough power (and torque) to cause wheelspin using
either set of wheels, but if anything there is less wheelspin with the
185/60/13s rather than the 165/60/14s.
But neither the different wheels nor greater engine output materially
influence the initial sixty foot marker.
So
why can’t I get it much quicker?
Looking at the times afforded by more powerful front wheel drive cars,
these tend to be around the 2·5 second mark.
I’m not that far off these times.
The
time to the quarter mile marker shows a considerable reduction as we first
optimise the technique, and reduce weight, and then modify the engine. Nevertheless, the reduced quarter mile time
makes no difference when up against something like a Saxo VTS.
There
is still room for improvement. At the
bottom of the strip, the speedo is showing an indicated 78 mph, which is
essentially right on the limiter in third gear. From the evidence I have so far, the Ka is quicker if one changes
up at 5,500 rpm rather than hold on for a higher engine speed, and so in theory
I should be in fourth gear at this point.
However, by the time you’re almost at the quarter mile point, changing
gear will be of little benefit to your time, or probably slow you down a bit.
With
taller gearing, but not much taller, one should be able to improve on the
time. Swapping Kermit’s 4·06 final drive for a taller one, such
as the 3·82 unit from the Puma, will
raise the gearing such that at 78 indicated in third, the engine speed is 5,650
rpm. This is better than 6,000
rpm! Using the 3·59
final drive,
the engine would be turning over at 5,300 rpm, better still, but with this
level of gearing I can expect the acceleration to be noticeably lower in first
and second.
Why
Drag the Ka?
It’s
been asked of me - why bother taking the Ka up the drag strip when it’s
slow. I suppose one could ask the same
question of any vehicle - why bother taking an RS Focus up the quarter mile
spring when you’ll be quick? Or a TVR? Or anything else?
The
reason why I take Kermit down the strip is because I’m academically curious as
to how quick, or not, he is.
Sometimes,
other drivers are genuinely surprised at how quick the Ka is off the mark. Providing you get a good, clean launch and
your reaction time is respectable, the Ka is capable of surprising other
drivers during the photogenic bit of the track - that is, where everybody
stands to watch, and where most pictures are taken. Whilst the time to sixty feet is slower than most other front
wheel drive vehicles. The reason for
this is simple - the limiting factor over such a short distance isn’t so much
power or torque, but is in the traction afforded by the tyres and the road
surface. In other words, how much of
your engine output you are able to transmit to the road. During those first 18·29 metres, you’re in
first gear and in the Ka you’re likely to only wheelspinning for the first few
of those.
Once they can apply the power, they’re significantly quicker.